Info: ' Polytris is a game with falling polyomino blocks. Rows will be removed if they are filled without holes. Polytris is more challenging because it has 29 kinds of blocks, bombs, weights and water balloons.'
11:
Bounds: x1=46, y1=95, x2=485, y2=160
Type: -120
Info: ' Poly-RC is even more block falling rows and columns. The squares can be removed by arranging them sequence of the same color in a row. Poly-RC features blocks with 1-4 squares, bombs, weights and radiation.'
12:
Bounds: x1=46, y1=159, x2=485, y2=208
Type: -120
Info: ' PolyMine is yet another mine detection game with randomly oriented grids. The object is to find all the safe place without stepping on a bomb.'
13:
Bounds: x1=46, y1=207, x2=485, y2=256
Type: -120
Info: ' Poly-Tile and Poly-Peg are board games on various boards. Their object is to remove all the pieces except one. Easy to learn, but hard to master. Rules are different, so is stratege.'
14:
Bounds: x1=46, y1=255, x2=351, y2=304
Type: -120
Info: ' All Poly-series games can be configured as from the easiest to the hardest. Please look for more Poly-Series games coming up.'
DITL_1020.txt
Items: (13 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=215, y2=29
Type: -120
Info: 'Software by S. T. Han:'
5:
Bounds: x1=9, y1=36, x2=41, y2=68
Type: -64
Info: 'à'
6:
Bounds: x1=43, y1=36, x2=75, y2=68
Type: -64
Info: 'â'
7:
Bounds: x1=80, y1=36, x2=484, y2=101
Type: -120
Info: ' Tangram is an ancient Oriental dissection puzzle which has 7 simple shaped pieces. Comes with 2400 puzzles. Pythagoras is another dissection puzzle using different pieces. You will find them challenging once you try them.'
8:
Bounds: x1=9, y1=109, x2=41, y2=141
Type: -64
Info: 'ã'
9:
Bounds: x1=45, y1=109, x2=484, y2=177
Type: -120
Info: ' 5 Stix is a board game which uses 55 cards and 5 sticks. You can play against the computer, friends or by yourself. This is another great game for children to develop their matching skill. It is also enjoyable for adults.'
10:
Bounds: x1=9, y1=184, x2=41, y2=216
Type: -64
Info: 'ä'
11:
Bounds: x1=45, y1=184, x2=485, y2=252
Type: -120
Info: ' Dr. Macinto is a single player game in which one is to remove all the viruses (not computer virus). The blocks can be removed by arranging them sequences of the same color horizontally, vertically or diagonally.'
12:
Bounds: x1=430, y1=254, x2=485, y2=270
Type: -120
Info: '(more)'
DITL_1019.txt
Items: (10 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=196, y2=29
Type: -120
Info: 'Copyright Notice:'
5:
Bounds: x1=21, y1=44, x2=474, y2=93
Type: -120
Info: ' This program is copyrighted. If you want to continue to use, please send shareware fee to the author. If you send $10 or more, you will receive the latest version and other games to try.'
6:
Bounds: x1=21, y1=92, x2=472, y2=141
Type: -120
Info: ' This version may be distributed freely without any modification, but may not be sold or distributed for profit without author's permission. All rights are reserved by the author.'
7:
Bounds: x1=21, y1=140, x2=472, y2=189
Type: -120
Info: ' Although this software is tested carefully, it may contain bugs. This software is 'as is' based. The author does not make any warranty, either express or implied, with respect to this software.'
8:
Bounds: x1=21, y1=188, x2=472, y2=204
Type: -120
Info: ' Send shareware fee, bug reports or comments to:'
9:
Bounds: x1=41, y1=215, x2=245, y2=279
Type: -120
Info: 'S. T. Han445 Waupelani Dr. D-9State College, PA 16801, U.S.A.E-Mail : STH@eclx.psu.edu'
DITL_1018.txt
Items: (9 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=90, y2=29
Type: -120
Info: 'Tips :'
5:
Bounds: x1=21, y1=38, x2=473, y2=87
Type: -120
Info: ' Poly-Dol somehow resembles the cube which was a hit in late '70s. If you try to match a piece, the other pieces will be ruined. That's because pieces are moving dependently.'
6:
Bounds: x1=21, y1=87, x2=473, y2=152
Type: -120
Info: ' It is very hard to back trace even a few moves. Random movement will not help. (Total entrophy always increases.) You could solve the puzzle in many ways. You could match from the corners, or from top to bottom.'
7:
Bounds: x1=21, y1=152, x2=473, y2=217
Type: -120
Info: ' You need to move the matched pieces and move them back to the correct position after matching other pieces. Try to find set of moves that can change position of some pieces independently.'
8:
Bounds: x1=21, y1=216, x2=473, y2=253
Type: -120
Info: ' The solution procedure may vary with the board. Good luck!'
DITL_1017.txt
Items: (7 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=113, y2=29
Type: -120
Info: 'Editor Menu:'
5:
Bounds: x1=22, y1=34, x2=139, y2=275
Type: -120
Info: 'Edit New... Open... Save Save As... Play QuitBoard Flip MoveGrid'
6:
Bounds: x1=140, y1=34, x2=476, y2=275
Type: -120
Info: 'To create new boardTo open boardTo save boardTo save as different nameTo play current boardTo quit Poly-DolTo flip horizontally or verticallyTo move left, right, up or downTo set grid hex or square'
DITL_1016.txt
Items: (8 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=90, y2=29
Type: -120
Info: 'Editor :'
5:
Bounds: x1=21, y1=38, x2=474, y2=87
Type: -120
Info: ' You can create, modify and save your own board using editor. First select desired grid and pieces or arrows on the upper right corner. Then click on the spaces on the board to place pieces.'
6:
Bounds: x1=21, y1=86, x2=473, y2=136
Type: -120
Info: ' Save the current board if satisfactory. Select 'Play' menu item to go back to play mode. Note that you cannot edit the main boards.'
7:
Bounds: x1=21, y1=135, x2=473, y2=220
Type: -120
Info: ' If you think the boards you created is too good to enjoy by yourself, send them to the author so that they can be shared.'
DITL_1015.txt
Items: (7 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=217, y2=29
Type: -120
Info: 'Preference :'
5:
Bounds: x1=20, y1=48, x2=140, y2=182
Type: -120
Info: 'PiecesShuffleShow ShuffleAsk Save ChangeEnable UndoDefaultSaveCancel'
6:
Bounds: x1=140, y1=48, x2=475, y2=182
Type: -120
Info: 'To select design of piecesTo set number of shufflesTo show shuffling boardTo enable/disable 'Save Change?' dialogTo enable/disable undo and redoTo set preferences to defaultTo save current preferenceTo abort setting'
DITL_1014.txt
Items: (8 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=230, y2=29
Type: -120
Info: 'Main Menu (continued):'
5:
Bounds: x1=20, y1=33, x2=140, y2=275
Type: -120
Info: 'Move Undo Redo Undo All Redo AllOption Sound Preference...Help High Score Help'
6:
Bounds: x1=140, y1=145, x2=493, y2=275
Type: -120
Info: 'To turn on/off soundTo set preferencesTo display best player command-erase : erase high score for all boardsTo show help screen'
7:
Bounds: x1=140, y1=49, x2=475, y2=115
Type: -120
Info: 'To undo moveTo redo moveTo undo all the moves - Click to interrupt.To redo all the moves'
DITL_1013.txt
Items: (8 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=230, y2=29
Type: -120
Info: 'Main Menu :'
5:
Bounds: x1=20, y1=48, x2=140, y2=199
Type: -120
Info: 'Poly-Dol New New Board... Open... Open Board... Save Save As... Edit Board Quit'
6:
Bounds: x1=140, y1=48, x2=475, y2=199
Type: -120
Info: 'To start a new gameTo start a new game on a new boardTo open saved gameTo open a board fileTo save current gameTo save as different nameTo edit boardTo terminate Poly-Dol'
7:
Bounds: x1=20, y1=219, x2=474, y2=252
Type: -120
Info: '*Note that game files & board files can't be double-click open nor drag-drop open.'
DITL_1012.txt
Items: (37 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=131, y2=29
Type: -120
Info: 'Move:'
5:
Bounds: x1=21, y1=38, x2=473, y2=72
Type: -120
Info: ' All the pieces on a line will be moved together.'
6:
Bounds: x1=39, y1=72, x2=71, y2=104
Type: -64
Info: ' ç'
7:
Bounds: x1=75, y1=72, x2=107, y2=104
Type: -64
Info: ' É'
8:
Bounds: x1=111, y1=72, x2=143, y2=104
Type: -64
Info: ' Å'
9:
Bounds: x1=147, y1=72, x2=179, y2=104
Type: -64
Info: ' Ö'
10:
Bounds: x1=183, y1=72, x2=215, y2=104
Type: -64
Info: ' Ü'
11:
Bounds: x1=223, y1=72, x2=255, y2=104
Type: -96
Info: 'Í'
12:
Bounds: x1=264, y1=72, x2=296, y2=104
Type: -64
Info: ' ç'
13:
Bounds: x1=300, y1=72, x2=332, y2=104
Type: -64
Info: ' Ü'
14:
Bounds: x1=336, y1=72, x2=368, y2=104
Type: -64
Info: ' É'
15:
Bounds: x1=372, y1=72, x2=404, y2=104
Type: -64
Info: ' Å'
16:
Bounds: x1=408, y1=72, x2=440, y2=104
Type: -64
Info: ' Ö'
17:
Bounds: x1=18, y1=122, x2=470, y2=156
Type: -120
Info: ' You can rotate the pieces.'
18:
Bounds: x1=128, y1=191, x2=160, y2=223
Type: -64
Info: ' ä'
19:
Bounds: x1=92, y1=156, x2=124, y2=188
Type: -64
Info: ' É'
20:
Bounds: x1=128, y1=156, x2=160, y2=188
Type: -64
Info: ' Å'
21:
Bounds: x1=164, y1=156, x2=196, y2=188
Type: -64
Info: ' Ñ'
22:
Bounds: x1=164, y1=191, x2=196, y2=223
Type: -64
Info: ' Ç'
23:
Bounds: x1=164, y1=226, x2=196, y2=258
Type: -64
Info: ' Ü'
24:
Bounds: x1=128, y1=226, x2=160, y2=258
Type: -64
Info: ' É'
25:
Bounds: x1=92, y1=226, x2=124, y2=258
Type: -64
Info: ' Å'
26:
Bounds: x1=92, y1=191, x2=124, y2=223
Type: -64
Info: ' Ö'
27:
Bounds: x1=220, y1=190, x2=252, y2=222
Type: -96
Info: 'Í'
28:
Bounds: x1=314, y1=191, x2=346, y2=223
Type: -64
Info: ' ä'
29:
Bounds: x1=314, y1=156, x2=346, y2=188
Type: -64
Info: ' É'
30:
Bounds: x1=350, y1=156, x2=382, y2=188
Type: -64
Info: ' Å'
31:
Bounds: x1=350, y1=191, x2=382, y2=223
Type: -64
Info: ' Ñ'
32:
Bounds: x1=350, y1=226, x2=382, y2=258
Type: -64
Info: ' Ç'
33:
Bounds: x1=314, y1=226, x2=346, y2=258
Type: -64
Info: ' Ü'
34:
Bounds: x1=278, y1=226, x2=310, y2=258
Type: -64
Info: ' É'
35:
Bounds: x1=278, y1=191, x2=310, y2=223
Type: -64
Info: ' Å'
36:
Bounds: x1=278, y1=156, x2=310, y2=188
Type: -64
Info: ' Ö'
DITL_1011.txt
Items: (10 entries)
0:
Bounds: x1=464, y1=274, x2=496, y2=306
Type: 32
Info: 'Î'
1:
Bounds: x1=432, y1=274, x2=464, y2=306
Type: 32
Info: 'Í'
2:
Bounds: x1=400, y1=274, x2=432, y2=306
Type: 32
Info: 'È'
3:
Bounds: x1=368, y1=274, x2=400, y2=306
Type: 32
Info: 'Ë'
4:
Bounds: x1=15, y1=13, x2=131, y2=29
Type: -120
Info: 'Introduction:'
5:
Bounds: x1=21, y1=38, x2=467, y2=72
Type: -120
Info: ' Poly-Dol is a board game with color pieces on hexagonal or square grid. It is easy to learn, but hard to master.'
6:
Bounds: x1=21, y1=71, x2=467, y2=104
Type: -120
Info: ' The object of the game is to match the pieces on the board as given shape. The goal shape is displayed on the upper right corner.'
7:
Bounds: x1=21, y1=103, x2=467, y2=152
Type: -120
Info: ' Click on the arrows to move pieces vertically, horizontally or diagonally. All the pieces on the line will be moved together. Click on the rotation arrow to rotate pieces.'
8:
Bounds: x1=21, y1=151, x2=467, y2=200
Type: -120
Info: ' 'Dol' is a Korean word meaning 'Stone'-the first tool a man kind used.'